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Re: 64-bit-compatible iOS targets don't build in Xcode 4
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Re: 64-bit-compatible iOS targets don't build in Xcode 4


  • Subject: Re: 64-bit-compatible iOS targets don't build in Xcode 4
  • From: Jens Alfke <email@hidden>
  • Date: Thu, 19 Sep 2013 08:26:04 -0700


On Sep 19, 2013, at 8:05 AM, Jens Alfke <email@hidden> wrote:

I just had another idea — making the Architectures setting SDK-specific. That is, I pressed the little “+” button next to the Debug and Release sub-options and added ones for “iOS 7.0 SDK”; then mad those ones use 64-bit and the others just 32-bit. The effect in the project file is:
ARCHS = "$(ARCHS_STANDARD)";
"ARCHS[sdk=iphoneos7.0]" = "$(ARCHS_STANDARD_INCLUDING_64_BIT)”;

For some reason this made no difference at all  :/ thus proving that I have no insight into how build settings work.

[Usually Xcode is pretty good about preserving backward compatibility (i.e. with the project file format), but Xcode 5 isn’t doing very well at it. I also just discovered that xibs get automatically upgraded to a format that won’t open in Xcode 4, apparently if you so much as open them without making any changes. Just had to go and switch a bunch of them back to the old format in a project I recently made some minor changes to.]

—Jens
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References: 
 >64-bit-compatible iOS targets don't build in Xcode 4 (From: Jens Alfke <email@hidden>)
 >Re: 64-bit-compatible iOS targets don't build in Xcode 4 (From: Chris Hanson <email@hidden>)
 >Re: 64-bit-compatible iOS targets don't build in Xcode 4 (From: Jens Alfke <email@hidden>)

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