Re: How do you simulate a UI in Xcode 5's interface editor?
Re: How do you simulate a UI in Xcode 5's interface editor?
- Subject: Re: How do you simulate a UI in Xcode 5's interface editor?
- From: Kyle Sluder <email@hidden>
- Date: Mon, 10 Feb 2014 17:56:04 -0800
On Mon, Feb 10, 2014, at 05:53 PM, Kyle Sluder wrote:
> On Mon, Feb 10, 2014, at 05:25 PM, Lee Ann Rucker wrote:
> > I would never have clicked on that. I figured it was just an icon on the
> > NSPathControl - pretty, but not interactive.
>
> It doesn't help that Matt seems to have invented his own terminology.
>
> That piece of interface (spanning the width of the editor) is called the
> Jump Bar. The path segments are called Levels.
By the way, the combination of the Jump Bar, keyboard shortcuts, and
Xcode's type-selection in menus produces Xcode's best feature:
- Press ^6 to activate the last level of the Jump Bar from within a
source code editor.
- All the top-level symbols in the current source file are displayed in
a menu.\
- Start typing. The menu is filtered using the same partial matching
that you get in the Quick Open panel.
- Select an item to immediately jump to it.
--Kyle Sluder
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