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Re: Any supported way to build a static lib with both ARM and x86 (simulator) binaries?
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Re: Any supported way to build a static lib with both ARM and x86 (simulator) binaries?


  • Subject: Re: Any supported way to build a static lib with both ARM and x86 (simulator) binaries?
  • From: Jens Alfke <email@hidden>
  • Date: Sat, 19 Jul 2014 14:44:28 -0700

On Jul 19, 2014, at 2:28 PM, Chris Hanson <email@hidden> wrote:

> Now you’re conflating a feature request (“support distributing cross-platform binary-only frameworks”) with the fact that frameworks exist at all.

And you’re continuing to play debating tricks rather than respond to my point at all. Do you have an axe to grind here? What’s going on?

> As the developer tools and the platforms stand right now, there is no support for cross-platform binaries. If you are giving them to people, you are asking them to use something that is not supported by the tools.

That’s accurate but not constructive. I (and the others doing the same things) are just trying to do our best with what exists today in the real world. Sometimes that requires hacks. I would gladly drop these hacks — in fact, that was the spirit in which I started this thread — if there were a supported means of creating iOS frameworks.

So yes, I (and others) have a feature request. I’ve had it for three years (and reported it) and it’s gone nowhere.

—Jens
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  • Follow-Ups:
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References: 
 >Any supported way to build a static lib with both ARM and x86 (simulator) binaries? (From: Jens Alfke <email@hidden>)
 >Re: Any supported way to build a static lib with both ARM and x86 (simulator) binaries? (From: Jens Alfke <email@hidden>)
 >Re: Any supported way to build a static lib with both ARM and x86 (simulator) binaries? (From: Chris Hanson <email@hidden>)

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