Re: Any supported way to build a static lib with both ARM and x86 (simulator) binaries?
Re: Any supported way to build a static lib with both ARM and x86 (simulator) binaries?
- Subject: Re: Any supported way to build a static lib with both ARM and x86 (simulator) binaries?
- From: Kyle Sluder <email@hidden>
- Date: Mon, 21 Jul 2014 12:43:35 -0500
On Sat, Jul 19, 2014, at 04:44 PM, Jens Alfke wrote:
>
> That’s accurate but not constructive. I (and the others doing the same
> things) are just trying to do our best with what exists today in the real
> world. Sometimes that requires hacks. I would gladly drop these hacks —
> in fact, that was the spirit in which I started this thread — if there
> were a supported means of creating iOS frameworks.
>
> So yes, I (and others) have a feature request. I’ve had it for three
> years (and reported it) and it’s gone nowhere.
Er… Xcode 6 supports iOS frameworks, deployable to iOS 7 and iOS 8.
In the meantime, Chris answered your question directly: use a folder
structure that contains the platform identifier. While it's currently
true that the architectures for each platform (iOS and Simulator) are
disjoint, that's not necessarily going to be true in the future. And I
can understand the desire for Xcode to avoid writing checks that the
ecosystem can't cash.
--Kyle Sluder
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