Re: Any supported way to build a static lib with both ARM and x86 (simulator) binaries?
Re: Any supported way to build a static lib with both ARM and x86 (simulator) binaries?
- Subject: Re: Any supported way to build a static lib with both ARM and x86 (simulator) binaries?
- From: Alex Zavatone <email@hidden>
- Date: Mon, 21 Jul 2014 13:47:23 -0400
The architectures are disjoint?
Huh?
Disjointed?
Even then, I'm not sure what you are saying makes sense.
On Jul 21, 2014, at 1:43 PM, Kyle Sluder wrote:
> On Sat, Jul 19, 2014, at 04:44 PM, Jens Alfke wrote:
>>
>> That’s accurate but not constructive. I (and the others doing the same
>> things) are just trying to do our best with what exists today in the real
>> world. Sometimes that requires hacks. I would gladly drop these hacks —
>> in fact, that was the spirit in which I started this thread — if there
>> were a supported means of creating iOS frameworks.
>>
>> So yes, I (and others) have a feature request. I’ve had it for three
>> years (and reported it) and it’s gone nowhere.
>
> Er… Xcode 6 supports iOS frameworks, deployable to iOS 7 and iOS 8.
>
> In the meantime, Chris answered your question directly: use a folder
> structure that contains the platform identifier. While it's currently
> true that the architectures for each platform (iOS and Simulator) are
> disjoint, that's not necessarily going to be true in the future. And I
> can understand the desire for Xcode to avoid writing checks that the
> ecosystem can't cash.
>
> --Kyle Sluder
>
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