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Re: Xcode has decided that I don't need my breakpoints to work after all ....
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Re: Xcode has decided that I don't need my breakpoints to work after all ....


  • Subject: Re: Xcode has decided that I don't need my breakpoints to work after all ....
  • From: Peter Hudson <email@hidden>
  • Date: Fri, 08 Apr 2016 07:55:41 +0100

I  fixed this by recovering a copy of the proj file from a very close relative of the version I’m on - and I’m back to working breakpoints. 

Thanks for the suggestions everyone !




On 8 Apr 2016, at 01:30, Kate Stone <email@hidden> wrote:

Given that none of the above resolved the problem, it might be helpful to see more about what’s going on in the debugger.  Run your project under the debugger with a single breakpoints of interest set in Xcode, pause it using the Debug > Pause menu item and type “br list” at the LLDB prompt in Xcode’s debug console.  You should see something like this:

(lldb) br list
Current breakpoints:
1: file = '/Volumes/Data/Work/Experiments/SimpleSwiftCocoa/SimpleSwiftCocoa/AppDelegate.swift', line = 18, exact_match = 0, locations = 1, resolved = 1, hit count = 1

  1.1: where = SimpleSwiftCocoa`SimpleSwiftCocoa.AppDelegate.applicationDidFinishLaunching (__ObjC.NSNotification) -> () + 16 at AppDelegate.swift:19, address = 0x0000000100000e20, resolved, hit count = 1 

… where your breakpoint shows up (eg: breakpoint 1 above) with file / line information followed by breakpoints locations (eg: breakpoint 1.1 in this example) where we found actual code that matches the file and line.  Please reply with an example like the above and we’ll see if that doesn’t provide more clues to what’s going on.

Kate Stone email@hidden
 Xcode Low Level Tools
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References: 
 >Re: Xcode has decided that I don't need my breakpoints to work after all .... (From: Peter Hudson <email@hidden>)
 >Re: Xcode has decided that I don't need my breakpoints to work after all .... (From: Kate Stone <email@hidden>)

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