Hi Carl,
I actually maintain a library you can use if you need to work with real-world dimensions, called IRLSize:
On Jun 2, 2017, at 11:58 AM, Carl Hoefs < email@hidden> wrote:
Our app has to maintain absolute size of displayed elements across all devices. Apparently the simulators only take the X,Y resolution in account, not the screen ppi as well, so there's no way to develop/test/verify this (short of buying all of the various devices)...
-Carl On Jun 2, 2017, at 12:30 AM, Glenn L. Austin < email@hidden> wrote:
There are some differences, but from a developer standpoint the iPad mini is equivalent to the regular 9.7" iPad.
The only reason (that I can think of) where you may want to have different UI on an iPad mini is because the UI would be too small. If that's the case, maybe it's time to re-think the UI on the regular iPad too.
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