• Open Menu Close Menu
  • Apple
  • Shopping Bag
  • Apple
  • Mac
  • iPad
  • iPhone
  • Watch
  • TV
  • Music
  • Support
  • Search apple.com
  • Shopping Bag

Lists

Open Menu Close Menu
  • Terms and Conditions
  • Lists hosted on this site
  • Email the Postmaster
  • Tips for posting to public mailing lists
Re: Is Mac Mini capable to develop cocoa app?
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: Is Mac Mini capable to develop cocoa app?


  • Subject: Re: Is Mac Mini capable to develop cocoa app?
  • From: "M. Uli Kusterer" <email@hidden>
  • Date: Fri, 11 Mar 2005 23:16:22 +0100

At 14:00 Uhr -0800 11.03.2005, Shaun Wexler wrote:
Max-out the RAM for development purposes, as a rule! For OpenGL, it's nice to have something that can easily swap AGP video cards for testing various configs; my Dual 1.42 G4 won't recognize a 16MB ATI Rage AGP card though, but anything greater seems to work.

I don't think maxing out the RAM is really necessary. Haven't on my current Mac (all banks full, but I only have 896MB, while I could throw out the 256 and 128MB chips to get it up to 1.5GB), and it works just fine. Of course, an iMac is different. There I would definitely max out the RAM.


Trouble is, ours has two different-size RAM slots, which we didn't know when we ordered two 256MB chips... so we had to leave the smaller (64MB?) chip in there. Anybody live in Germany and need a used 256MB module for a Rev. D iMac?

I just acquired an old 233 MHz iMac Rev B which has an ATI Rage Pro Turbo and 6 MB VRAM. Hardware accelerated graphics is NOT supported on it though, so MacFOH refused to open its analyzer plug-ins (well, unless I enable it to use the software renderer).

Ah, that could explain our OpenGL problems... hadn't thought about that. I kinda thought all OS X Macs did hardware OpenGL...


I swapped the stock 4 GB IDE HD for a 40 GB 7200 RPM ATA drive with a 7.5 GB boot partition. The iMac had 32+32 MB RAM, thus I couldn't install OS X, but I pulled a pair of 256 MB SODIMM from a PB G4 800 and the iMac recognized them as 128 MB each (strange?) but I was then able to successfully install 10.3.8. I think the faster HD helps considerably, because the souped-up iMac seems quite usable now. :)

Yeah, it's incredible how much a hard drive can slow down a Mac. I got a cheap (i.e. slow) secondary HD for my G4 and made the mistake of using it as the boot volume... :-S


That being said, it's still fast enough for Cocoa programming. You just find yourself watch it swapping occasionally ;-)
--
Cheers,
M. Uli Kusterer
------------------------------------------------------------
"The Witnesses of TeachText are everywhere..."
http://www.zathras.de
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Cocoa-dev mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:

This email sent to email@hidden
  • Follow-Ups:
    • Re: Is Mac Mini capable to develop cocoa app?
      • From: Shaun Wexler <email@hidden>
References: 
 >Is Mac Mini capable to develop cocoa app? (From: "Derek Li" <email@hidden>)
 >Re: Is Mac Mini capable to develop cocoa app? (From: "M. Uli Kusterer" <email@hidden>)
 >Re: Is Mac Mini capable to develop cocoa app? (From: Shaun Wexler <email@hidden>)

  • Prev by Date: Re: Could not connect the action to target of class
  • Next by Date: Re: Attributed Strings
  • Previous by thread: Re: Is Mac Mini capable to develop cocoa app?
  • Next by thread: Re: Is Mac Mini capable to develop cocoa app?
  • Index(es):
    • Date
    • Thread