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Re: In-loop releasing of objects does not free memory?
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Re: In-loop releasing of objects does not free memory?


  • Subject: Re: In-loop releasing of objects does not free memory?
  • From: John Stiles <email@hidden>
  • Date: Thu, 14 Feb 2008 13:39:30 -0800

Isn't it too late, though? If even one shipped program relies on the old behavior, it's carved in stone.


Keith Duncan wrote:
When you aren't using GC, calling -drain on your AutoreleasePool object will act just like you called -release on it. As a result, in a loop construct like that, you'll crash if you aren't using GC.

I've filed a bug on this and would encourage everyone to do the same.

In my opinion -drain should do as the name implies; call -release on all the objects currently autorelease'd but not release the pool itself.

Keith
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References: 
 >In-loop releasing of objects does not free memory? (From: Arthur C. <email@hidden>)
 >Re: In-loop releasing of objects does not free memory? (From: John Terranova <email@hidden>)
 >Re: In-loop releasing of objects does not free memory? (From: John Stiles <email@hidden>)
 >RE: In-loop releasing of objects does not free memory? (From: Arthur C. <email@hidden>)
 >Re: In-loop releasing of objects does not free memory? (From: Randall Meadows <email@hidden>)
 >Re: In-loop releasing of objects does not free memory? (From: Uli Kusterer <email@hidden>)
 >Re: In-loop releasing of objects does not free memory? (From: Nick Zitzmann <email@hidden>)
 >Re: In-loop releasing of objects does not free memory? (From: Randall Meadows <email@hidden>)
 >Re: In-loop releasing of objects does not free memory? (From: Michael Watson <email@hidden>)
 >Re: In-loop releasing of objects does not free memory? (From: Keith Duncan <email@hidden>)

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