Max Sounds Channels
Max Sounds Channels
- Subject: Max Sounds Channels
- From: Mark Thomas <email@hidden>
- Date: Sun, 11 May 2003 23:00:53 +0100
- Organization: Coderus Ltd
Hi,
I know this is slight off topic, but I was wondering if anyone had any
thoughts, the number of SndChannel I'm allocating is over 200 maybe a little
more. So wondering if there a system limit or machine limit is there a way
to find this out. (Not all the channels are being used at the same time, so
I could delay the system allocation, but maybe I could get that number on
the go, so wondering about a system limit.)
The same code on native carbon on X works great, so I guess no limit there
then.
Thanks
Mark.
-------------------------------------------------------
Hi,
I was wondering if anyone knew if there was a limit on the maximum number
of SndChannels you can have on 9.x, as I have some carbon code which works
great on MacOS X, but I'm seeing a system hang around my channel allocation
code and the heap looking good.
I am seeing a system error :-
System error #112 = dsVMDeferredFuncTableFull at 0085BBA0
Which makes me think that there could be limit on these ???
Thanks for any help,
Mark.
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