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Re: Cocoa and future
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Re: Cocoa and future


  • Subject: Re: Cocoa and future
  • From: Shawn Erickson <email@hidden>
  • Date: Fri, 20 Feb 2009 11:35:42 -0800

On Fri, Feb 20, 2009 at 11:31 AM, john smith <email@hidden> wrote:
>
> Thanks for the reply.
>
> I think that's the answer to the problem... OpenGL... That should work.
>
> Would be neat if I could turn my NSView into a WindowRef for OpenGL

NSOpenGLView

<http://developer.apple.com/DOCUMENTATION/Cocoa/Reference/ApplicationKit/Classes/NSOpenGLView_Class/Reference/Reference.html>

-Shawn
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References: 
 >Audio unit hosting (From: James Membrez <email@hidden>)
 >FW: Cocoa and future (From: john smith <email@hidden>)
 >Re: Cocoa and future (From: Jens Alfke <email@hidden>)
 >RE: Cocoa and future (From: john smith <email@hidden>)
 >Re: Cocoa and future (From: David Duncan <email@hidden>)
 >RE: Cocoa and future (From: john smith <email@hidden>)
 >Re: Cocoa and future (From: tahome izwah <email@hidden>)
 >RE: Cocoa and future (From: john smith <email@hidden>)
 >Re: Cocoa and future (From: Shawn Erickson <email@hidden>)
 >RE: Cocoa and future (From: john smith <email@hidden>)

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