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Re: Why is CoreAudio C++ not Objective-C?
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Re: Why is CoreAudio C++ not Objective-C?


  • Subject: Re: Why is CoreAudio C++ not Objective-C?
  • From: Gregory Wieber <email@hidden>
  • Date: Fri, 22 Oct 2010 11:47:51 -0700

I think everyone should remember that this is a mailing list, and keep the tone civil.  If you're embarking on a task as difficult as low level audio programming, then referencing header files for more information shouldn't be a problem. It's my experience that if all else fails, this mailing list is very helpful as a guide.
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References: 
 >Why is CoreAudio C++ not Objective-C? (From: Chris Share <email@hidden>)
 >Re: Why is CoreAudio C++ not Objective-C? (From: Brian Willoughby <email@hidden>)
 >Re: Why is CoreAudio C++ not Objective-C? (From: "Ross Bencina" <email@hidden>)
 >Re: Why is CoreAudio C++ not Objective-C? (From: Paul Slocum <email@hidden>)
 >Re: Why is CoreAudio C++ not Objective-C? (From: Christopher Penrose <email@hidden>)
 >Re: Why is CoreAudio C++ not Objective-C? (From: "B.J. Buchalter" <email@hidden>)
 >Re: Why is CoreAudio C++ not Objective-C? (From: Paul Davis <email@hidden>)
 >Re: Why is CoreAudio C++ not Objective-C? (From: William Stewart <email@hidden>)
 >Re: Why is CoreAudio C++ not Objective-C? (From: "Ross Bencina" <email@hidden>)

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