64-bit binaries for packaged apps question
64-bit binaries for packaged apps question
- Subject: 64-bit binaries for packaged apps question
- From: deyson ortiz <email@hidden>
- Date: Tue, 11 Jul 2017 12:18:44 -0400
Hello Darrin,
How do we check if a file is 64-bit binaries?
They way I distribute my templates now is that I create a PKG in Apple’s
Package Maker and then I add that PKG file to DMG Canvas so it can include
instructions and a license in a DMG file. That DMG file that holds the PKG,
Instructions and license agreement gets uploaded to my site for download.
I have over 73 templates on my website and I want to make sure those files
continue to work after 2018 on my customer’s computers. I want to be sure to
be ready.
Thank you for your valuable time and have an amazing day!
__________
Deyson Ortiz
deyson.com / motionmastertemplates.com
> On Jul 10, 2017, at 1:48 PM, email@hidden wrote:
>
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> Today's Topics:
>
> 1. Re: Will package maker continue to work in High Sierra?
> (Darrin Cardani)
> 2. Re: Will package maker continue to work in High Sierra?
> (Darrin Cardani)
>
>
> ----------------------------------------------------------------------
>
> Message: 1
> Date: Mon, 10 Jul 2017 10:42:47 -0700
> From: Darrin Cardani <email@hidden>
> To: Jon Chappell <email@hidden>
> Cc: deyson ortiz <email@hidden>,
> "email@hidden" <email@hidden>
> Subject: Re: Will package maker continue to work in High Sierra?
> Message-ID: <email@hidden>
> Content-Type: text/plain; charset="utf-8"
>
> John,
>
> I talked with the app store team (as they know about these things) and they
> said:
>
>> Just a note that PackageMaker itself is no longer supported.
>>
>> We recommend looking at our command line tools, pkgbuild and productbuild,
>> which both have great man pages.
>
>
> So you can create your own supported installers using the above tools. If you
> have questions about using them, I recommend the developer forums on
> developer.apple.com <http://developer.apple.com/>, as I have not used these
> tools before.
>
> Also, according to our website
> <https://developer.apple.com/news/?id=06282017a
> <https://developer.apple.com/news/?id=06282017a>>:
>
>> 64-bit Requirement for Mac Apps
>> June 28, 2017
>> At WWDC 2017, we announced new apps submitted to the Mac App Store must
>> support 64-bit starting January 2018, and Mac app updates and existing apps
>> must support 64-bit starting June 2018. If you distribute your apps outside
>> the Mac App Store, we highly recommend distributing 64-bit binaries to make
>> sure your users can continue to run your apps on future versions of macOS.
>> macOS High Sierra will be the last macOS release to support 32-bit apps
>> without compromise.
>
>
> So it seems they will still work for one more release. (Which isn’t to say
> that you shouldn’t update your process now. You should!)
>
> Darrin
>
>> On Jul 8, 2017, at 6:59 PM, Jon Chappell <email@hidden>
>> wrote:
>>
>> The upcoming High Sierra release is the last version of macOS to support
>> 32-bit apps. So it still supports them and it's next year's version that
>> will not work.
>>
>> On Saturday, July 8, 2017, deyson ortiz <email@hidden
>> <mailto:email@hidden>> wrote:
>> Hello Darrin and good day.
>>
>> I have been using Package Maker to package my files for my customers with a
>> licensed certificate included.
>> My question is if Package Maker will continue to work in the next version of
>> Sierra. I have heard rumors that it may not because it is not 64 bit.
>>
>> Thank you for your valuable time and have an amazing day
>> __________
>>
>> Deyson Ortiz
>> deyson.com <http://deyson.com/> / motionmastertemplates.com
>> <http://motionmastertemplates.com/>
>>
>>
>>
>>> On Jul 7, 2017, at 3:00 PM, email@hidden <> wrote:
>>>
>>> Send Pro-apps-dev mailing list submissions to
>>> email@hidden <>
>>>
>>> To subscribe or unsubscribe via the World Wide Web, visit
>>> https://lists.apple.com/mailman/listinfo/pro-apps-dev
>>> <https://lists.apple.com/mailman/listinfo/pro-apps-dev>
>>> or, via email, send a message with subject or body 'help' to
>>> email@hidden <>
>>>
>>> You can reach the person managing the list at
>>> email@hidden <>
>>>
>>> When replying, please edit your Subject line so it is more specific
>>> than "Re: Contents of Pro-apps-dev digest..."
>>>
>>>
>>> Today's Topics:
>>>
>>> 1. Re: Codesign Installer (Darrin Cardani)
>>>
>>>
>>> ----------------------------------------------------------------------
>>>
>>> Message: 1
>>> Date: Fri, 07 Jul 2017 08:55:22 -0700
>>> From: Darrin Cardani <email@hidden <>>
>>> To: Christoph Vonrhein <email@hidden <>>
>>> Cc: Pro-Apps-Dev ProApps <email@hidden <>>
>>> Subject: Re: Codesign Installer
>>> Message-ID: <email@hidden <>>
>>> Content-Type: text/plain; charset="utf-8"
>>>
>>> Christoph,
>>>
>>> I’ve been out of the office for a bit and am just catching up.
>>>
>>> If you’re using the standard Apple installer, there’s nothing you should
>>> need to do to get it to work for users. Can you send the exact error that
>>> your users are seeing and any related console logs to me?
>>>
>>> You most certainly can sell FxPlugs on the App Store. We spent some time
>>> working with the app store team to make this happen. See for example:
>>>
>>> <https://itunes.apple.com/us/app/bedlam/id1008985381?mt=12
>>> <https://itunes.apple.com/us/app/bedlam/id1008985381?mt=12>
>>> <https://itunes.apple.com/us/app/bedlam/id1008985381?mt=12
>>> <https://itunes.apple.com/us/app/bedlam/id1008985381?mt=12>>>
>>>
>>> What issues are you having in doing so?
>>>
>>> Darrin
>>>
>>>> On Jun 27, 2017, at 7:10 AM, Christoph Vonrhein <email@hidden
>>>> <>> wrote:
>>>>
>>>> Hi Apple,
>>>>
>>>> how do I codesign my installers, so that my customers are able to install
>>>> my software under Sierra.
>>>>
>>>> The option to install software from “unidentified developers” is now
>>>> removed (hidden) in OSX Sierra. Therefore people are not able anymore to
>>>> install my software.
>>>>
>>>> Unfortunately it is still not possible to sell plugins for FCPX in the
>>>> AppStore. Additionally Apple closed the door to install software
>>>> downloaded from the internet. (You make it more and more difficult to do
>>>> business on Apple computers)
>>>>
>>>> So: What do I have to do, so that my customers can install my software on
>>>> their computers?
>>>>
>>>> Christoph Vonrhein
>>>>
>>>> _______________________________________________
>>>> Do not post admin requests to the list. They will be ignored.
>>>> Pro-apps-dev mailing list (email@hidden <>)
>>>> Help/Unsubscribe/Update your Subscription:
>>>>
>>>> This email sent to email@hidden <>
>>>
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>>> ------------------------------
>>>
>>> Subject: Digest Footer
>>>
>>> _______________________________________________
>>> Pro-apps-dev mailing list
>>> email@hidden <>
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>>> <https://lists.apple.com/mailman/listinfo/pro-apps-dev>
>>>
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>>>
>>> End of Pro-apps-dev Digest, Vol 14, Issue 32
>>> ********************************************
>>
>>
>>
>> --
>> Regards,
>> Jon Chappell.
>> CEO, Digital Rebellion LLC.
>> http://www.digitalrebellion.com <http://www.digitalrebellion.com/>
>>
>> _______________________________________________
>> Do not post admin requests to the list. They will be ignored.
>> Pro-apps-dev mailing list (email@hidden
>> <mailto:email@hidden>)
>> Help/Unsubscribe/Update your Subscription:
>>
>> This email sent to email@hidden <mailto:email@hidden>
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> ------------------------------
>
> Message: 2
> Date: Mon, 10 Jul 2017 10:48:30 -0700
> From: Darrin Cardani <email@hidden>
> To: Jon Chappell <email@hidden>
> Cc: "email@hidden" <email@hidden>,
> deyson ortiz <email@hidden>
> Subject: Re: Will package maker continue to work in High Sierra?
> Message-ID: <email@hidden>
> Content-Type: text/plain; charset="utf-8"
>
> Just to clarify, by “they” in that last sentence, I meant 32-bit apps. I
> expect pkgbuild and productbuild to work for a long time to come.
>
> Darrin
>
>> On Jul 10, 2017, at 10:42 AM, Darrin Cardani <email@hidden> wrote:
>>
>> John,
>>
>> I talked with the app store team (as they know about these things) and they
>> said:
>>
>>> Just a note that PackageMaker itself is no longer supported.
>>>
>>> We recommend looking at our command line tools, pkgbuild and productbuild,
>>> which both have great man pages.
>>
>>
>> So you can create your own supported installers using the above tools. If
>> you have questions about using them, I recommend the developer forums on
>> developer.apple.com <http://developer.apple.com/>, as I have not used these
>> tools before.
>>
>> Also, according to our website
>> <https://developer.apple.com/news/?id=06282017a
>> <https://developer.apple.com/news/?id=06282017a>>:
>>
>>> 64-bit Requirement for Mac Apps
>>> June 28, 2017
>>> At WWDC 2017, we announced new apps submitted to the Mac App Store must
>>> support 64-bit starting January 2018, and Mac app updates and existing apps
>>> must support 64-bit starting June 2018. If you distribute your apps outside
>>> the Mac App Store, we highly recommend distributing 64-bit binaries to make
>>> sure your users can continue to run your apps on future versions of macOS.
>>> macOS High Sierra will be the last macOS release to support 32-bit apps
>>> without compromise.
>>
>>
>> So it seems they will still work for one more release. (Which isn’t to say
>> that you shouldn’t update your process now. You should!)
>>
>> Darrin
>>
>>> On Jul 8, 2017, at 6:59 PM, Jon Chappell <email@hidden
>>> <mailto:email@hidden>> wrote:
>>>
>>> The upcoming High Sierra release is the last version of macOS to support
>>> 32-bit apps. So it still supports them and it's next year's version that
>>> will not work.
>>>
>>> On Saturday, July 8, 2017, deyson ortiz <email@hidden
>>> <mailto:email@hidden>> wrote:
>>> Hello Darrin and good day.
>>>
>>> I have been using Package Maker to package my files for my customers with a
>>> licensed certificate included.
>>> My question is if Package Maker will continue to work in the next version
>>> of Sierra. I have heard rumors that it may not because it is not 64 bit.
>>>
>>> Thank you for your valuable time and have an amazing day
>>> __________
>>>
>>> Deyson Ortiz
>>> deyson.com <http://deyson.com/> / motionmastertemplates.com
>>> <http://motionmastertemplates.com/>
>>>
>>>
>>>
>>>> On Jul 7, 2017, at 3:00 PM, email@hidden <> wrote:
>>>>
>>>> Send Pro-apps-dev mailing list submissions to
>>>> email@hidden <>
>>>>
>>>> To subscribe or unsubscribe via the World Wide Web, visit
>>>> https://lists.apple.com/mailman/listinfo/pro-apps-dev
>>>> <https://lists.apple.com/mailman/listinfo/pro-apps-dev>
>>>> or, via email, send a message with subject or body 'help' to
>>>> email@hidden <>
>>>>
>>>> You can reach the person managing the list at
>>>> email@hidden <>
>>>>
>>>> When replying, please edit your Subject line so it is more specific
>>>> than "Re: Contents of Pro-apps-dev digest..."
>>>>
>>>>
>>>> Today's Topics:
>>>>
>>>> 1. Re: Codesign Installer (Darrin Cardani)
>>>>
>>>>
>>>> ----------------------------------------------------------------------
>>>>
>>>> Message: 1
>>>> Date: Fri, 07 Jul 2017 08:55:22 -0700
>>>> From: Darrin Cardani <email@hidden <>>
>>>> To: Christoph Vonrhein <email@hidden <>>
>>>> Cc: Pro-Apps-Dev ProApps <email@hidden <>>
>>>> Subject: Re: Codesign Installer
>>>> Message-ID: <email@hidden <>>
>>>> Content-Type: text/plain; charset="utf-8"
>>>>
>>>> Christoph,
>>>>
>>>> I’ve been out of the office for a bit and am just catching up.
>>>>
>>>> If you’re using the standard Apple installer, there’s nothing you should
>>>> need to do to get it to work for users. Can you send the exact error that
>>>> your users are seeing and any related console logs to me?
>>>>
>>>> You most certainly can sell FxPlugs on the App Store. We spent some time
>>>> working with the app store team to make this happen. See for example:
>>>>
>>>> <https://itunes.apple.com/us/app/bedlam/id1008985381?mt=12
>>>> <https://itunes.apple.com/us/app/bedlam/id1008985381?mt=12>
>>>> <https://itunes.apple.com/us/app/bedlam/id1008985381?mt=12
>>>> <https://itunes.apple.com/us/app/bedlam/id1008985381?mt=12>>>
>>>>
>>>> What issues are you having in doing so?
>>>>
>>>> Darrin
>>>>
>>>>> On Jun 27, 2017, at 7:10 AM, Christoph Vonrhein <email@hidden
>>>>> <>> wrote:
>>>>>
>>>>> Hi Apple,
>>>>>
>>>>> how do I codesign my installers, so that my customers are able to install
>>>>> my software under Sierra.
>>>>>
>>>>> The option to install software from “unidentified developers” is now
>>>>> removed (hidden) in OSX Sierra. Therefore people are not able anymore to
>>>>> install my software.
>>>>>
>>>>> Unfortunately it is still not possible to sell plugins for FCPX in the
>>>>> AppStore. Additionally Apple closed the door to install software
>>>>> downloaded from the internet. (You make it more and more difficult to do
>>>>> business on Apple computers)
>>>>>
>>>>> So: What do I have to do, so that my customers can install my software on
>>>>> their computers?
>>>>>
>>>>> Christoph Vonrhein
>>>>>
>>>>> _______________________________________________
>>>>> Do not post admin requests to the list. They will be ignored.
>>>>> Pro-apps-dev mailing list (email@hidden <>)
>>>>> Help/Unsubscribe/Update your Subscription:
>>>>>
>>>>> This email sent to email@hidden <>
>>>>
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>>>>
>>>> ------------------------------
>>>>
>>>> Subject: Digest Footer
>>>>
>>>> _______________________________________________
>>>> Pro-apps-dev mailing list
>>>> email@hidden <>
>>>> https://lists.apple.com/mailman/listinfo/pro-apps-dev
>>>> <https://lists.apple.com/mailman/listinfo/pro-apps-dev>
>>>>
>>>>
>>>> ------------------------------
>>>>
>>>> End of Pro-apps-dev Digest, Vol 14, Issue 32
>>>> ********************************************
>>>
>>>
>>>
>>> --
>>> Regards,
>>> Jon Chappell.
>>> CEO, Digital Rebellion LLC.
>>> http://www.digitalrebellion.com <http://www.digitalrebellion.com/>
>>>
>>> _______________________________________________
>>> Do not post admin requests to the list. They will be ignored.
>>> Pro-apps-dev mailing list (email@hidden
>>> <mailto:email@hidden>)
>>> Help/Unsubscribe/Update your Subscription:
>>>
>>> This email sent to email@hidden <mailto:email@hidden>
>> _______________________________________________
>> Do not post admin requests to the list. They will be ignored.
>> Pro-apps-dev mailing list (email@hidden)
>> Help/Unsubscribe/Update your Subscription:
>>
>> This email sent to email@hidden
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>
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> ********************************************
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