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Re: How to have Xcode open .eomodeld directories with EOModeler
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Re: How to have Xcode open .eomodeld directories with EOModeler


  • Subject: Re: How to have Xcode open .eomodeld directories with EOModeler
  • From: Ricardo Parada <email@hidden>
  • Date: Wed, 12 Jul 2006 19:34:49 -0500

Yep, I'm currently doing something similar to what Chuck says here, e.g. I drag the eomodeld to the EOModeler application icon on my Dock. That opens it. :-)

But, still wondering.... has anybody actually got the double clicking of .eomodeld files to work on Xcode?

I tried asking the question on the xcode mailing list but it bounced the first time saying it non-text/plain MIME parts where ignored. Then the I tried a couple more times sending the message as plain text and it still bounced but this time it gives me no good explanation. So I gave up and decided to email the webobjects-dev list. :-)



On jul 12, 2006, at 7:09 PM, Chuck Hill wrote:

I have the same problem as Ricardo. I just created a shortcut to EOModeler on my desktop, then drag the model out of wretchedCodeThing and drop it on EOModeler.

Chuck


On Jul 12, 2006, at 4:57 PM, Jerry W. Walker wrote:

Hi, Ricardo,

This sounds like Xcode has lost your .eomodeld directory, not that it is trying to open it with the wrong editor.

I suggest that you select it in the Groups and Files list and GetInfo on it. Check to see where Xcode thinks it is and confirm that it is there. If it is, also check that you have the appropriate permissions through Xcode to see and open it.

If it is in red on the list, then Xcode has definitely lost it. In that case, click the "Browse" button in the GetInfo panel and navigate to its current location.

Regards,
Jerry

On Jul 12, 2006, at 7:45 PM, Ricardo Parada wrote:

Hi,

I'm trying to double click on a .eomodeld directory in Xcode's Groups & Files view and have Xcode open it with EOModeler.
I opened my Xcode Preferences, clicked on File Types and then set the Preferred Editor for wrapper.eomodeld to use External Editor, e.g. EOModeler.


But still no luck. I double click on it and Xcode displays an error panel with a message similar to this:

Could not find file /Users/ricardo/path/to/Foo.eomodeld. Perhaps it was moved or deleted?

Any ideas?

Thanks in advance,
Ricardo Parada

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  • Follow-Ups:
    • Re: How to have Xcode open .eomodeld directories with EOModeler
      • From: Art Isbell <email@hidden>
References: 
 >How to have Xcode open .eomodeld directories with EOModeler (From: Ricardo Parada <email@hidden>)
 >Re: How to have Xcode open .eomodeld directories with EOModeler (From: "Jerry W. Walker" <email@hidden>)
 >Re: How to have Xcode open .eomodeld directories with EOModeler (From: Chuck Hill <email@hidden>)

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