Re: Distributed build overhead and Mac Mini vs XServe pricing
Re: Distributed build overhead and Mac Mini vs XServe pricing
- Subject: Re: Distributed build overhead and Mac Mini vs XServe pricing
- From: Scott Tooker <email@hidden>
- Date: Wed, 26 Jan 2005 21:16:12 -0800
On Jan 26, 2005, at 11:50 AM, Mark Lentczner wrote:
On Jan 26, 2005, at 10:55 AM, Scott Tooker wrote:
To be specific, in order to use distributed builds, the machines must
have the same:
1) OS Version (we compare the Darwin version strings)
2) compiler version (gcc-3.3 version string comparison)
3) distcc version (here we compare the protocol version)
I'm not sure I understand the rationale for #1: As I understand it,
the distributing machine does all the preprocessing and the worker
machines contribute nothing more than gcc and CPU time. In
particular, the headers on the worker machines are not used. Hence,
why should there be a need to check anything other than compiler
version? (And, presumably, a check that the worker can compile for the
correct architecture...)
As for distcc protocol version: Is there a protocol other than 1?
Though I suppose it is a good thing to check...
Actually, yes, there is.
Scott
- Mark
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Xcode-users mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Xcode-users mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden