Re: <incomplete type> in debugger
Re: <incomplete type> in debugger
- Subject: Re: <incomplete type> in debugger
- From: Jim Ingham <email@hidden>
- Date: Tue, 10 May 2005 13:58:00 -0700
I can't tell from just this bit of info the cause of the bug you were
tripping over. But the bug Rich Siegal originally reported was in
the -gfull part of the compiler's debug generation, and switching to -
gused (the default) most likely would work around it.
Jim
On May 9, 2005, at 9:20 PM, Larry Gerndt wrote:
In case anyone else was having this problem: I found a work-around
for this by changing my level of debug symbols from "full" to
"default". I had it set to "full" because I wanted the linker to
strip dead code, and documentation says you need to compile with
"full" for that to happen.
On Apr 30, 2005, at 10:49 AM, Larry Gerndt wrote:
Hi,
I have a Carbon/PowerPlant/C++ XCode project in which the debugger
is displaying <incomplete type> for instances of some of my
classes (not all of them). Rich Siegal mentioned this same
problem in a previous message but I didn't see any replies. Does
anyone have any idea why this is happening? I don't believe this
has anything to do with "forward declarations" of classes.
--
Larry Gerndt
AIM Handle: SonOfTheSonOfMan
Let the truth be told though the heavens fall -- James Garrison
--
Larry Gerndt
AIM Handle: SonOfTheSonOfMan
Let the truth be told though the heavens fall -- James Garrison
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