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Re: Speeding up XCode?
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Re: Speeding up XCode?


  • Subject: Re: Speeding up XCode?
  • From: j o a r <email@hidden>
  • Date: Thu, 13 Oct 2005 17:28:57 +0200


On 13 okt 2005, at 17.00, David Dolinar wrote:

How large is your project? How much RAM do you have?

I think that these things should be [1] & are [2] mostly beside the point.


[1]
Any machine supported to run Mac OS X should be more than capable to run Xcode without _ever_ throwing up the spinning beach ball.
A faster machine should cut down the time it takes to complete a full operation of search, build, index, et.c., but a slower machine should be just as usable.


[2]
As it is, you can buy the best machine that Apple has to offer, max it out on RAM, run the latest version of Mac OS X and Xcode - and still have severe performance problems.


The Xcode team is doing things to improve this, but - cards on the table - this is the current situation.

j o a r


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References: 
 >Speeding up XCode? (From: Mark Wagner <email@hidden>)
 >Re: Speeding up XCode? (From: David Dolinar <email@hidden>)

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