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Re: Speeding up XCode?
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Re: Speeding up XCode?


  • Subject: Re: Speeding up XCode?
  • From: Dirk Stegemann <email@hidden>
  • Date: Sun, 16 Oct 2005 12:59:56 +0300

Hi,

Am 16.10.2005 um 12:22 schrieb Mark Munz (DevList):

More generically stated, sometimes you cannot control the source code files that are given to you. I've dealt with source files that had up to 10,000 lines of code in a single file.

Ours tend do exceed the 100.000 mark easily, I've seen file sizes grow up to ~30MB.
It gets really nasty when number of if-else statements exceed the compiler's internal limitations (those seem to be handled using 16- bit variables).



Perhaps if Apple supported an external editor API (similar to Codewarrior's), they could perhaps mitigate some of these problems with huge files with the help of some 3rd party editors.

This is already possible, have a look to the "File Types" preferences tab inside Xcode's Preferences.
Actually, in condensed mode it works fine, but not in the "All-in- one" mode: on double-clicking the huge file, it will be opended in the external editor *and* be shown in Xcode's editor... anyway, applying an external editor is on per-extension-basis, not on per- size-basis, and I don't want all my .cpp files opened in an external browser.



Regards, Dirk Stegemann


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  • Follow-Ups:
    • Re: Speeding up XCode?
      • From: Robert Dell <email@hidden>
    • Re: Speeding up XCode?
      • From: "Mark Munz (DevList)" <email@hidden>
References: 
 >Speeding up XCode? (From: Mark Wagner <email@hidden>)
 >Re: Speeding up XCode? (From: Robert Dell <email@hidden>)
 >Re: Speeding up XCode? (From: Cameron Hayne <email@hidden>)
 >Re: Speeding up XCode? (From: Dirk Stegemann <email@hidden>)
 >Re: Speeding up XCode? (From: "Mark Munz (DevList)" <email@hidden>)

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