Re: debugger pause when inside of mouseDragged code
Re: debugger pause when inside of mouseDragged code
- Subject: Re: debugger pause when inside of mouseDragged code
- From: Nick Zitzmann <email@hidden>
- Date: Thu, 15 Sep 2005 19:25:33 -0600
On Sep 15, 2005, at 11:58 AM, Eric Slosser wrote:
I'm debugging some drag-n-drop code, and after I hit my first
breakpoint, Xcode won't respond until after some amount of time has
expire (N seconds?) This is inside my view's mouseDragged code,
but before I've called dragImage.
What's going on and can I get around it?
What Mac model are you using? The debugger can take a moment to fully
load on slower hardware.
Nick Zitzmann
<http://seiryu.home.comcast.net/>
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