• Open Menu Close Menu
  • Apple
  • Shopping Bag
  • Apple
  • Mac
  • iPad
  • iPhone
  • Watch
  • TV
  • Music
  • Support
  • Search apple.com
  • Shopping Bag

Lists

Open Menu Close Menu
  • Terms and Conditions
  • Lists hosted on this site
  • Email the Postmaster
  • Tips for posting to public mailing lists
Re: How do we debug a loadable bundle library in XCode?
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: How do we debug a loadable bundle library in XCode?


  • Subject: Re: How do we debug a loadable bundle library in XCode?
  • From: Nick Zitzmann <email@hidden>
  • Date: Wed, 21 Sep 2005 19:18:38 -0600

Joar's response was generally correct, but I can answer your questions...

On Sep 21, 2005, at 6:24 AM, Denis @ TheOffice wrote:

1- Where do I tell in the project that the Lib must be loadable and debug from a Target directory?

You can perform an install build (see the docs for details), but what I usually do is I simply make a symbolic link to the built product and place the link in a place where the other application expects to find the plugin.


<PLUG STYLE="shameless">
I made a CM plugin called "SymbolicLinker" that simplifies the process of making symbolic links. You can download it from my home page; URL is below.
</PLUG>


2- Where do I tell in the project that the executable for the debug session will be...?

First, create a new custom executable. The docs will help you with that. Photoshop is a CFM application, isn't it? If so, then you need to point the custom executable to "LaunchCFMApp", which is hiding in the Support directory inside the Carbon framework. Then, for the first argument, you need to point LaunchCFMApp to the location of Photoshop on your computer. Then, when you click on the Debug button, GDB should run Photoshop in the debugger.


Nick Zitzmann
<http://seiryu.home.comcast.net/>
S/MIME signature available upon request

_______________________________________________
Do not post admin requests to the list. They will be ignored.
Xcode-users mailing list      (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden


References: 
 >How do we debug a loadable bundle library in XCode? (From: "Denis @ TheOffice" <email@hidden>)
 >Re: How do we debug a loadable bundle library in XCode? (From: Nick Zitzmann <email@hidden>)
 >Re: How do we debug a loadable bundle library in XCode? (From: "Denis @ TheOffice" <email@hidden>)

  • Prev by Date: Re: Specifying Where The Build Product Should Be Placed
  • Next by Date: good xcode book?
  • Previous by thread: Re: How do we debug a loadable bundle library in XCode?
  • Next by thread: Mapping deprecated functions to new ones
  • Index(es):
    • Date
    • Thread