Am 19.07.2006 um 09:22 schrieb Chris Espinosa:
On Jul 18, 2006, at 10:39 PM, CoLo0LoGo wrote: I brought this over from cocoa list as instructed.
Ok, so coming from design land and the silver spoon of photoshop & motion... I try and learn to code and it's like bad alien languages to me..
Thats fine it's a normal thing.. except it's all linear.. All the code I read goes top to bottom... It gets defines from other files but it's all still top to bottom, and all in code..
Is there no way to "see" code while it's being developed and compiling? Like Nodes
I know it would be quite a large amount of nodes.. But being able to see code paths, like a colored line path as it gathers data, and to see where it stops or crashes when it compiles would be so much clearer than reading console logs.. And it would be actually kinda fun to program.. :P Well to a designer
You want to take a look at Quartz Composer.
Chris
Hmm I rater think he is talking about UML and the like.
@CoLo0LoGo:
I think class-models in XCode are the thing you should try out. You can find an introduction here:
In addition you should read some books about UML. There are some free tools for modeling with UML too. Try their community edition:
As you mentioned debugging you must know that although there is some visual debugging support in XCode but it is in its beginnings. If you are not afraid of working with a X11-application you could install and use DDD via fink or darwin-ports:
If you are a beginner in programming and you are not forced to use a specific programming-language you should start with a simple one:
Note that all those languages are allready present on your system. You don't have to download and install them
Using XCode to start with programming can be a bit overwhelming. A simple text-editor could be more suitable for you:
Regards
Alexander |