[OT] Why are Xcode "updates" so friggin' big??
[OT] Why are Xcode "updates" so friggin' big??
- Subject: [OT] Why are Xcode "updates" so friggin' big??
- From: Chris Espinosa <email@hidden>
- Date: Fri, 3 Nov 2006 11:52:57 -0800
Please mark replies to this as off-topic, or take it elsewhere. This is no longer an Xcode issue.
Chris On Nov 3, 2006, at 8:26 AM, Laurence Harris wrote: And with code signing in Leopard you risk seriously breaking things if you touch stuff inside a bundle. See Perry's posts in the apple-cdsa list archives for more hints about what code signing does (at this stage they're just hints, not much publicly available info yet).
I take it I can find more detailed information if I can ever get Leopard installed (I'm having a problem with it at the moment)?
El 2/11/2006, a las 23:53, John Mikros escribió:
Blindly deleting stuff out of other developers' app bundles that you *think* is not needed is not a wise thing to do.
How do you know that you are not breaking patching for those apps, for instance?
My original issue was with unused language resources, and as I understand it, it shouldn't affect my ability to run an application in English if I remove the Korean .lproj folder. Apple already provides access from the Finder for disabling languages, so removing them shouldn't cause any problems. If it did I'd complain to the developer.
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