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Re: Xcode debugger quality
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Re: Xcode debugger quality


  • Subject: Re: Xcode debugger quality
  • From: "Bob Hansen" <email@hidden>
  • Date: Wed, 30 Apr 2008 13:14:56 -0500

Actually Simon Wilson wrote that.

Just wanted to mention I'm using Xcode 2.5 and Resorcerer 2.4.1 for editing interface resources. Neither one seems real attractive.

On Wed, Apr 30, 2008 at 12:54 PM, Andrew Pontious <email@hidden> wrote:
On Apr 30, 2008, at 7:39 AM, Simon Wilson wrote:

Bob Hansen wrote:

[snip]]
The only way to solve this seems to be a) to use DWARF in the project and all its dependencies...
[snip

Just to respond to this one piece: if you're using Xcode 3.0, you should be using DWARF as your debugging symbols format.

It may still be problematic -- file those bugs -- but if you file a bug about debugger behavior, and you're using Stabs format where you could be using DWARF, the first thing that will be suggested to you is to switch to DWARF.

-- Andrew

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References: 
 >Re: Eclipse Rather than XCode? (From: Greg Guerin <email@hidden>)
 >Re: Eclipse Rather than XCode? (From: "J. Todd Slack" <email@hidden>)
 >Re: Eclipse Rather than XCode? (From: Brian Stern <email@hidden>)
 >Re: Eclipse Rather than XCode? (From: "Bob Hansen" <email@hidden>)
 >Xcode debugger quality (From: Simon Wilson <email@hidden>)
 >Re: Xcode debugger quality (From: Andrew Pontious <email@hidden>)

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