Re: How do you use Xcode 3?
Re: How do you use Xcode 3?
- Subject: Re: How do you use Xcode 3?
- From: "Shawn Erickson" <email@hidden>
- Date: Fri, 3 Oct 2008 11:53:51 -0700
On Fri, Oct 3, 2008 at 10:50 AM, Leo Revzin (Zevrix Solutions)
<email@hidden> wrote:
> Hi everyone,
>
> I just subscribed to the list, and judging by the posts, people do use Xcode
> 3.
We currently use Xcode 3.1.1, used Xcode 3.1 before that for a good
month before 3.1.1 and we skipped Xcode 3.0 (stayed on Xcode 2.5 until
3.1).
We have 10s of projects containing 50 - 300+ source files (not
counting headers) comprised of a lot of C++ code and a fair bit of
Objective-C++/Objective-C code. Also have tens of xib files in some of
the projects.
Code sense works well except for some of the C++ code but no worse
then we experienced with Xcode 2.5.
In our experience Xcode 3.1/3.1.1 compiles and links things faster
then Xcode 2.5, especially so with the 8 core Xserver build systems we
have to do official builds.
We have noticed no slow downs in Xcode or IB UI over Xcode 2.5 except
the one pain point of scm (perforce integration) stalling things while
updating file status (you can turn off scm to avoid such issues). If
Xcode is stalled then IB can stall (and vice versa) since they do
communicate which each other more then in the past.
I believe a few pathological code structure cases exist that can cause
Xcode 3.0 editor to misbehave when doing code folding, coloring,
etc.(aka stall) and 3.1 / 3.1.1 corrected some. Personally I don't
think we have ever run across one of these in our code.
If you can find such situations then isolate, sample and file a bug
report with Apple.
-Shawn
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