Re: Xcode 4 and user scripts
Re: Xcode 4 and user scripts
- Subject: Re: Xcode 4 and user scripts
- From: Logan Cautrell <email@hidden>
- Date: Tue, 17 May 2011 12:18:40 -0500
I filed a bug report on this a month ago. Scripting Xcode 4 does not work beyond trivial commands. I have resigned my self to keeping XC3 around specifically for project management. Maybe I should have gone cmake...
-logan
On May 10, 2011, at 2:34 AM, Jean-Denis Muys wrote:
>
> On 10 mai 2011, at 03:46, Eric Gorr wrote:
>
>> On May 9, 2011, at 5:54 PM, Eric Wing wrote:
>>> I think it is broken. I posted a message weeks ago entitled:
>>> "ScriptingBridge with Xcode4: how to invoke build/run?" and never got
>>> a response.
>
> For me it is broken too.
>
> My need is very simple: add source files to a project programmatically. I couldn't find a way to do that from Applescript, while it's possible for Xcode 3.
>
> There are also many reports/calls for help regarding Applescript being broken on the dev forums.
>
> It's one thing for Applescript to be broken/unsupported/undocumented.
>
> It's another altogether to pretend it's not.
>
> JD
>
> PS: to be precise, my need to add source files from Applescript is only an attempt to work around another broken thing in Xcode 4: the inability of it's build rules to specify that programmatically produced source files should be added to the project and built with it.
>
> My specific example is MOGenerator, but another would possibly be grammar files as in YACC/Bison.
>
> Of course another hypothesis is that all these *are* indeed possible, and that I am totally incompetent. I don't preclude that being the case. However, it seems I am not alone, as other people have had similar issues, and neither my questions nor theirs have ever been answered.
>
> Jean-Denis
>
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