Re: [now OT] Licensing/Implementing in Cocoa/Obj-C - Interest in product?
Re: [now OT] Licensing/Implementing in Cocoa/Obj-C - Interest in product?
- Subject: Re: [now OT] Licensing/Implementing in Cocoa/Obj-C - Interest in product?
- From: "M. Uli Kusterer" <email@hidden>
- Date: Fri, 16 Apr 2004 13:29:21 +0200
At 12:10 Uhr +0200 16.04.2004, Christian Brunschen wrote:
I think a little bit of stick and a little bit of carrot in combination
may be even better. Make the demo not *crippled*, but remove somethign
from it or impose some limitation; nothing that hinders exploring the
product fully. And then make registering unlock the product fully, as well
as offering something above the product itself (support is an obvious
one!)
I guess it depends on the application. Cripple something that is
important for serious use, but don't remove things people need to try
it out. For example, the typical document-based application can
easily be crippled by simply allowing everything except saving files.
That's a simple override of an NSDocument method, and the users can
try all the features of your app. Of course, if the application's
entire business is converting between file formats, this won't make
sense. In that case I'd rather suggest you limit the number of files
that can be converted.
BTW -- anybody have a good idea where to put the "counter" or
"expiry date" files for such a scheme on OS X? In OS 9 we used to
just create invisible files at the root level of the hard disk (can't
use "Preferences" or "Application Support/MyApp", that'd be too
obvious).
Though, if you have lots of preferences, putting that date in the
prefs file may actually be an advantage, because then the user will
lose their prefs each time they kill the prefs file to get rid of the
time stamp.
--
Cheers,
M. Uli Kusterer
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"The Witnesses of TeachText are everywhere..."
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