Re: Using Apple virtual instruments from my software
Re: Using Apple virtual instruments from my software
- Subject: Re: Using Apple virtual instruments from my software
- From: Brian Willoughby <email@hidden>
- Date: Tue, 23 Nov 2010 05:11:56 -0800
On Nov 23, 2010, at 04:48, Dave Oshinsky wrote:
I have a day job developing non-music software (much of it cross-
platform), and a dose of audio software development would indeed
help me understand things more clearly. Alas, doing things "after
hours" takes a LONG time for me. I was hoping for just a bit of
friendly advice from someone "in the business", but it seems it's
more likely that I'm in for criticism by posting here.
To be fair, you're here criticizing Apple for not providing freely
accessible instrument plugins that you can use as a base upon which
you can build your application. Even though Apple doesn't really
need my defense on their behalf, I wanted to point out the
inconsistencies in your expectations.
I started by suggesting that you investigate the AudioUnits that
Apple does provide for free. That suggestion is still on the table
as a viable option. They're not featured in Logic or GB, but they
are available there as well as all other CoreAudio DAW hosts.
Admittedly, there aren't many software instruments there, and the
bulk are more traditional effects. I have written many CoreAudio
applications which leverage these standard plugins. They're quite good.
This mailing list is for CoreAudio development, and to that end you
will find support for Apple's existing AudioUnits in your programming
efforts. I recommend that you focus on what can be done with
CoreAudio, and ask specific questions about how to write a program
that will work today.
Suggestions for new directions that Apple should take are not
generally handled here - and you'd be waiting a long time for such a
change anyway. Generally, people with suggestions are directed
elsewhere if they want to send feedback to Apple, and we certainly
don't have Steve Jobs chiming in with responses about how he plans to
sell a million more Macs.
Sorry for my negative response, but you'll get a lot more help if you
focus on CoreAudio as it exists in the existing, supported releases
from Apple.
Brian Willoughby
Sound Consulting
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