Re: Final Pro X and Fx-Script?
Re: Final Pro X and Fx-Script?
- Subject: Re: Final Pro X and Fx-Script?
- From: Pierre Jasmin <email@hidden>
- Date: Fri, 15 Apr 2011 20:59:21 -0700
- Organization: RE:Vision Effects
On 4/14/2011 4:03 PM, Ben Syverson wrote:
As long as FxPlug is supported in FCPX (no reason it shouldn't be), someone would be able to make an FxScript interpreter pretty easily. In fact, they could probably make it a lot better than FCP's implementation by enabling encryption. FxScripts are stored in plain text in FCP project files, and thus impossible to protect.
One suggestion for FCP based on experience and the fact that we don't have a beta at this stage to play with and as you know product
packaging (website editing, installers, documentation, testing, video tutorials that might need to be redone because the UI all
changed,...) is quite intensive. And of course it's hard to imagine that a new rewriten software will have no bugs and our stuff
will just recompile and work right away... so I am thinking it would be a good thing for Apple to officially announce an official
third party support dot release period for that purpose. For example that that there will be in something like within IBC timeframe
a dot release to essentially synch-in third parties. This as well would create a second wave of marketing for Apple when everyone
announces support for FCP and make the community happy (and Apple look good).
Pierre
Ben Syverson
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