Re: [now OT] Licensing/Implementing in Cocoa/Obj-C - Interest in product?
Re: [now OT] Licensing/Implementing in Cocoa/Obj-C - Interest in product?
- Subject: Re: [now OT] Licensing/Implementing in Cocoa/Obj-C - Interest in product?
- From: Allan Odgaard <email@hidden>
- Date: Sat, 17 Apr 2004 06:37:17 +0200
On 17. Apr 2004, at 4:36, Christoffer Lerno wrote:
I've been asking people "What would make you pay for a shareware
program?" on other forums, and the answer turned out to be very
different from person to person. [...]
And most likely this is not the best forum to get advice on such
things, unless people relay the experience they have from their user
base. At least those of my friends who do not program register many of
the applications they use, whereas those of my friends who can program
generally do not even register the programs they use daily, but do
bitch about lacking features or what they perceive as bugs (often w/o
even sending a bug report) and generally use that as an excuse for not
registering.
Another reason might be that the price seems unreasonable. E.g. pay
$40 to register some program or spend 8 hours doing it yourself -- if
you have 8 hours to spare, find it fun to do, and perhaps even envision
features not in the closed-source program, this alternative might look
like the better deal, but is unavailable for the common user. Also,
developers probably use much more open/free software than causal users,
so here shareware is really more of the exception.
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