Re: Final Pro X and Fx-Script?
Re: Final Pro X and Fx-Script?
- Subject: Re: Final Pro X and Fx-Script?
- From: Pierre Jasmin <email@hidden>
- Date: Thu, 14 Apr 2011 09:38:16 -0700
Robert Monaghan wrote:
I think that the "Sky is falling" comments don't help. I am here at NAB, and while there is a lot of serious concern amongst the developers about the status of FCPX, everyone I have talked with agrees that a "wait and see" approach is the best course.
Naturally, some lucky developers (I am not one of them) already have a beta. They do not appear to be concerned. Of course, this doesn't indicate what is "in" or "out". But you can guess that if the developers are using FCPX right now with their hardware, some of the APIs have moved over.
That would be cool but are you sure that there is actually someone out
there in the universe that is not an Apple employee that has been able
to load an FxPlug in the neXt version of Final Cut? I am not on any such
beta and I have not heard about any such success story and I learned not
to trust apple third party support except first-hand since it's never
well beta tested.
I also already heard from an Apple sale employee about an over million
dollar Apple FCP related sale to a network in his market that has just
been put on hold after the pre-announcement because it's not clear what
will happen to all the plugins they own and scripts they developed since
like so many sites they have now learned to depend on that.
Pierre
I wish that more of us could have been involved in this beta. (As has been the case in the past.)
bob.
Robert Monaghan
Glue Tools LLC
P.O.Box 24124
Santa Barbara, CA, 93121
United States
tel: +1 805 456 7997
fax: +1 805 456 7998
www.gluetools.com
On Apr 14, 2011, at 7:29 AM, Patrick Sheffield wrote:
Well, maybe because the only implied support for years has been that FCP's internal plugins are written in it. Seems less likely in a ground up rewrite that they would do that anymore.
Patrick Sheffield
Sheffield Softworks
On Apr 14, 2011, at 7:18 AM, Paul Miller wrote:
On 4/14/2011 9:10 AM, Patrick Sheffield wrote:
Yes, I've often wondered (sometimes aloud) why there's no FxScript -> FxPlug compiler... Seems like one could almost write an FxScript interpreter as an FxPlug - wouldn't that be nice...
I'm wondering why you guys assume FxScript may be "going away". Where does that rumor come from? I haven't heard anything to that effect.
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