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coreaudio-api Mailing List

coreaudio-api Mailing List

  • Thread Index
[Prev Page][Next Page]
  • Speeding up USBMIDI in Lion
    • From: Anders Gärder <email@hidden>
  • iOS: Setting kAudioOutputUnitProperty_StartTime for Remote-I/O Unit return kAudioUnitErr_InvalidProperty?
    • From: Markus Hanauska <email@hidden>
  • AUMixers issues
    • From: anton demonk <email@hidden>
  • issues with AUMixers
    • From: anton demonk <email@hidden>
  • Re: 'Unsupported num channels' warnings
    • From: ipmlists <email@hidden>
  • Bluetooth devices with low sample rates and remoteIO
    • From: Jonathan <email@hidden>
  • Support for non-mixable integer streams in Lion?
    • From: "B.J. Buchalter" <email@hidden>
  • Re: [ANN] Presentation on Audio on iOS & OpenAL at Cocoaheads Silicon Valley tomorrow
    • From: Eric Wing <email@hidden>
  • Re: ExtAudioFile API crash when reading compressed file with different sample rate
    • From: Stephen Blinkhorn <email@hidden>
  • Re: ExtAudioFile API crash when reading compressed file with different sample rate
    • From: Michael Tyson <email@hidden>
  • 'Unsupported num channels' warnings
    • From: ipmlists <email@hidden>
  • ExtAudioFile API crash when reading compressed file with different sample rate
    • From: Michael Tyson <email@hidden>
  • Re: iOS: Is it possible to have multiple parallel AUGraphs using a Remote-I/O Output Unit?
    • From: Jokke Heikkila <email@hidden>
  • Rép : Measuring Input/Output latencies
    • From: Stéphane Letz <email@hidden>
  • Changing number of channels in a driver
    • From: Andrew White <email@hidden>
  • HALLab Source
    • From: "B.J. Buchalter" <email@hidden>
  • Re: Getting individual stream latency on a AUHAL object
    • From: Brian Willoughby <email@hidden>
  • Re: iOS: Is it possible to have multiple parallel AUGraphs using a Remote-I/O Output Unit?
    • From: Markus Hanauska <email@hidden>
  • Re: Measuring Input/Output latencies
    • From: Stéphane Letz <email@hidden>
  • AudioDeviceGetProperty question for iOS (kAudioDevicePropertyBufferFrameSize)
    • From: Luther Baker <email@hidden>
  • Audio Unit Callback buffer question
    • From: Luther Baker <email@hidden>
  • Getting individual stream latency on a AUHAL object
    • From: Stéphane Letz <email@hidden>
  • Re: Measuring Input/Output latencies
    • From: Brian Willoughby <email@hidden>
  • Re: Measuring Input/Output latencies
    • From: Stéphane Letz <email@hidden>
  • Re: Measuring Input/Output latencies
    • From: Ross Bencina <email@hidden>
  • Re: Measuring Input/Output latencies
    • From: Brian Willoughby <email@hidden>
  • iOS: RT Audio Processing of a Video Asset
    • From: Brandon Adams <email@hidden>
  • Measuring Input/Output latencies
    • From: Stéphane Letz <email@hidden>
  • iOS: Is it possible to have multiple parallel AUGraphs using a Remote-I/O Output Unit?
    • From: Markus Hanauska <email@hidden>
  • Re: Identifying AUs from host?
    • From: George Taylor <email@hidden>
  • Re: Alignment and endianness question
    • From: Richard Dobson <email@hidden>
  • Re: Alignment and endianness question
    • From: Tim Murison <email@hidden>
  • Re: Alignment and endianness question
    • From: Robert Bielik <email@hidden>
  • Re: Alignment and endianness question
    • From: Tim Murison <email@hidden>
  • Re: How long do render callbacks have to execute?
    • From: Robert Bielik <email@hidden>
  • Re: How long do render callbacks have to execute?
    • From: Jean-Daniel Dupas <email@hidden>
  • Re: Alignment and endianness question
    • From: Brian Willoughby <email@hidden>
  • Alignment and endianness question
    • From: Tim Murison <email@hidden>
  • kAudioUnitSubType_Sampler
    • From: Chris Adamson <email@hidden>
  • Re: How long do render callbacks have to execute?
    • From: Brian Willoughby <email@hidden>
  • Re: How long do render callbacks have to execute?
    • From: Paul Davis <email@hidden>
  • Re: How long do render callbacks have to execute?
    • From: Stephen Blinkhorn <email@hidden>
  • Re: How long do render callbacks have to execute?
    • From: tahome izwah <email@hidden>
  • Re: AudioUnitKernal constructor called twice...
    • From: Brian Willoughby <email@hidden>
  • Re: How long do render callbacks have to execute?
    • From: Brian Willoughby <email@hidden>
  • Re: How long do render callbacks have to execute?
    • From: tahome izwah <email@hidden>
  • Re: How long do render callbacks have to execute?
    • From: Stefan Gretscher <email@hidden>
  • Re: How long do render callbacks have to execute?
    • From: Brian Willoughby <email@hidden>
  • Parameters for AudioStreamBasicDescription
    • From: Luther Baker <email@hidden>
  • Re: How long do render callbacks have to execute?
    • From: Brian Willoughby <email@hidden>
  • Re: How long do render callbacks have to execute?
    • From: Jean-Daniel Dupas <email@hidden>
  • Re: How long do render callbacks have to execute?
    • From: philippe wicker <email@hidden>
  • Re: How long do render callbacks have to execute?
    • From: Robert Bielik <email@hidden>
  • Re: How long do render callbacks have to execute?
    • From: Paul Davis <email@hidden>
  • Re: AudioUnitKernal constructor called twice...
    • From: "email@hidden" <email@hidden>
  • Re: How long do render callbacks have to execute?
    • From: Jean-Daniel Dupas <email@hidden>
  • Re: How long do render callbacks have to execute?
    • From: tahome izwah <email@hidden>
  • Re: How long do render callbacks have to execute?
    • From: Brian Willoughby <email@hidden>
  • Re: How long do render callbacks have to execute?
    • From: tahome izwah <email@hidden>
  • Re: AudioUnitKernal constructor called twice...
    • From: Brian Willoughby <email@hidden>
  • Re: AudioUnitKernal constructor called twice...
    • From: "email@hidden" <email@hidden>
  • Re: How long do render callbacks have to execute?
    • From: Brian Willoughby <email@hidden>
  • Re: How long do render callbacks have to execute?
    • From: tahome izwah <email@hidden>
  • Re: AudioUnitKernal constructor called twice...
    • From: tahome izwah <email@hidden>
  • RE: memcpy woes
    • From: pollock mcgee <email@hidden>
  • Re: memcpy woes
    • From: Hamilton Feltman <email@hidden>
  • [ANN] Presentation on Audio on iOS & OpenAL at Cocoaheads Silicon Valley tomorrow
    • From: Eric Wing <email@hidden>
  • AddRunningClient starting device on non-zero client count
    • From: Dan Stenmark <email@hidden>
  • AMR-NB in Lion
    • From: Stevo Brock <email@hidden>
  • memcpy woes
    • From: pollock mcgee <email@hidden>
  • Re: Identifying AUs from host?
    • From: Stefan Gretscher <email@hidden>
  • Re: Question about HostCallback_GetTransportState
    • From: Paul Davis <email@hidden>
  • Question about HostCallback_GetTransportState
    • From: Eagle Offshore <email@hidden>
  • (no subject)
    • From: Clifordwood <email@hidden>
  • Re: How to debug Audio Unit?
    • From: Eagle Offshore <email@hidden>
  • ios processing graph
    • From: email@hidden
  • Re: How to debug Audio Unit?
    • From: Stephen Blinkhorn <email@hidden>
  • How to debug Audio Unit?
    • From: Eagle Offshore <email@hidden>
  • Re: How long do render callbacks have to execute?
    • From: Brian Willoughby <email@hidden>
  • Re: How long do render callbacks have to execute?
    • From: Jonathan <email@hidden>
  • Re: How long do render callbacks have to execute?
    • From: Brian Willoughby <email@hidden>
  • How long do render callbacks have to execute?
    • From: Jonathan <email@hidden>
  • Identifying AUs from host?
    • From: George Taylor <email@hidden>
  • Re: AudioUnitKernal constructor called twice...
    • From: Brian Willoughby <email@hidden>
  • Re: AudioUnitKernal constructor called twice...
    • From: tahome izwah <email@hidden>
  • Re: Avoid insertion of FLLR chunk with ExtAudioFile wave files
    • From: Iain McCowan <email@hidden>
  • Re: file format for sound
    • From: steph ohara <email@hidden>
  • Re: file format for sound
    • From: Kyle Sluder <email@hidden>
  • Re: file format for sound
    • From: Jim McGowan <email@hidden>
  • Re: file format for sound
    • From: Bob Sabiston <email@hidden>
  • Re: Avoid insertion of FLLR chunk with ExtAudioFile wave files
    • From: kelly jacklin <email@hidden>
  • Re: Avoid insertion of FLLR chunk with ExtAudioFile wave files
    • From: Iain McCowan <email@hidden>
  • Re: Avoid insertion of FLLR chunk with ExtAudioFile wave files
    • From: Richard Dobson <email@hidden>
  • Avoid insertion of FLLR chunk with ExtAudioFile wave files
    • From: Iain McCowan <email@hidden>
  • RE: file format for sound
    • From: Tom White <email@hidden>
  • Re: file format for sound
    • From: Bob Sabiston <email@hidden>
  • Re: file format for sound
    • From: Admiral Quality <email@hidden>
  • Re: file format for sound
    • From: Kyle Sluder <email@hidden>
  • Re: file format for sound
    • From: Bob Sabiston <email@hidden>
  • Re: file format for sound
    • From: Bob Sabiston <email@hidden>